This pages is still under construction..sorry
VIRTUAL ENVIRONMENT DESIGN
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Avatars :
body extensions in cyberspace
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The ActiveWorlds technology produced by Circle of fire Studios is one of the most advanced virtual shared space available on the web. Users of avatar worlds are called citizen : a sign that they should be respected as members of a community.
While many other virtual environments are built in VRML, these ActiveWorlds are generated by Renderware(RWX code) for real-time rendering.
Design Process is consists of 5 basic steps below.
1. data collection, 2. 2D image editing, 3. 3D modeling and texture mapping, 4. data conversion from 3D to rwx code, 5. debugging

Activeworlds Interface |
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So-Yeon Yoon's one man gallery showin Activeworlds (2000) |
VR ART
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NO-where
VR Art is experimantal art generated in VRML on the Web
Won-Ha, So-Yeon Yoon's 'No-Where' is the fist VR art exhibition in Korea sponsored by OpenArt Online Gallery.
No-where is collaborative work of two artists from traditional media and digital media.
VRML programming, 3D modeling by So-Yeon Yoon,
Texturing and Original Painting by Won-Ha |
VRML (Virtual Reality Modeling Language) enables audience to experience a real-time, fully interactive environment in cyberspace.
Inspired by a mixed media artist, Won-Ha's work 'woods', 2D images were represented in 3D space and converted into VRML. Touch sensors of sounds and animations were programmed to provide acitve interaction.
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